ZXing QR Code Display in Xamarin.Forms

You can find my source code here. So Xamarin and I have this love-hate relationship. I love it because it makes it super productive for a C# developer to build iOS and Android apps with one codebase but on the other hand, when using third party libraries its an absolute confusing mess. It’s really a … Continue reading ZXing QR Code Display in Xamarin.Forms

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Hidden XAML Feature: Dependency Properties on Converters

Over the years I’ve written my fair share of BooleanToVisibilityConverter classes. The are so drop dead to implement if you are bootstrapping a small project or proof-of-concept it almost doesn’t make sense to add a nugget package just to bring in a standard BooleanToVisibilityConverter. However, after using the UWP Toolkit’s implementation, I might just change … Continue reading Hidden XAML Feature: Dependency Properties on Converters

TripleA for UWP: Cross-Platform Turn-Based Strategy Game

I started a new open source project where I am going to be experimenting with creating a UWP client application that takes full advantage of the Windows stack in a cross-form factor way. I will be doing custom tailoring of the game experience for Mobile, Desktop, Xbox One, and HoloLens experiences. The open source project … Continue reading TripleA for UWP: Cross-Platform Turn-Based Strategy Game