TripleA for UWP: Cross-Platform Turn-Based Strategy Game

I started a new open source project where I am going to be experimenting with creating a UWP client application that takes full advantage of the Windows stack in a cross-form factor way. I will be doing custom tailoring of the game experience for Mobile, Desktop, Xbox One, and HoloLens experiences. The open source project … Continue reading TripleA for UWP: Cross-Platform Turn-Based Strategy Game

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Getting started with HockeyApp SDK for UWP

So after going on a hiatus from building any new UWP Apps, I come back to find the instrumentation space nearly as confusing as when I left it 9 months ago. Back in March Microsoft—in all their wisdom—decided to neuter Application Insights from working with ‘Device Apps’ in favor of their latest acquisition ‘HockeyApp’. This … Continue reading Getting started with HockeyApp SDK for UWP

HoloLens: Deploying (and remotely debugging) a Blank UWP App Over Wireless

Ok. So this sounds lame but I just want to get the hang of remote debugging on my HoloLens device so I thought I would get things all setup and tell you all about it. Amazingly, after enabled debug mode on my HoloLens it automatically detected it in the remote debugging tool within Visual Studio … Continue reading HoloLens: Deploying (and remotely debugging) a Blank UWP App Over Wireless

Raspberry Pi 2 and Windows IoT Core: Getting Started with Blinky

I finally busted out my Raspberry Pi 2. It’s been sitting on a shelf for far, far too long. I purchased an Azure IoT starter kit many moons ago thinking I would have the time to tinker with it but up until this point, embarrassingly, I haven’t found the time. But today, that all changed. … Continue reading Raspberry Pi 2 and Windows IoT Core: Getting Started with Blinky

Streaming Content using Azure Media Services to a Windows Universal App

I have been dabbling at the intersection of Windows Universal apps and Azure Media Services. I uploaded a video file that I produced using Camtasia Studio. I encoded it as H264 Adaptive Bitrate MP4 1080p output. The final video was about 6GB in size. So I found a few great resources and was able to … Continue reading Streaming Content using Azure Media Services to a Windows Universal App

ADFS Setup Troubleshooting

Go through the ‘Add STS Reference’ process. 1. Service Certificate Location Make sure you remove the defaults that the ASP.NET MVC 3 project put into your web.config on the <certificateReference> element. StoreLocation and StoreName must be removed. Otherwise you get the following error. Your <serviceCertificate> element (full path is “/microsoft.identityModel/service”) should be changed from this: … Continue reading ADFS Setup Troubleshooting

Making a Slider work nice with the Pivot [or Panorama] controls in Windows Phone 7

So in my first app, I had this great UI built that heavily utilized the Slider control since ComboBox is…well…not an option. Luckily slider works brilliantly for what I want it to do. So I built my app and had it pretty much done when I thought up some cool new features that I wanted … Continue reading Making a Slider work nice with the Pivot [or Panorama] controls in Windows Phone 7

A Silverlight Developer’s Experience with Windows Phone 7

So I have been working with Windows Phone 7 since it was originally released this March and after early concerns about platform consistency I must say in the latest version I am using I am very, very impressed. Yeah the build increments the Silverlight 4 version number wreaking all kinds of havoc when I try … Continue reading A Silverlight Developer’s Experience with Windows Phone 7